/*
 * D3D9 Test.h
 *
 * Copyright (c) 2009-2011 [BRN] aka. SWW13.
 *
 * This file is part of [BRN]Lib.
 *
 * [BRN]Lib is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * [BRN]Lib is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with [BRN]Lib.  If not, see <http ://www.gnu.org/licenses/>.
 */

#pragma once

#include<windows.h>
#include <d3d9.h>
#include <d3dx9.h>
#include <dwmapi.h>
#pragma comment(lib, "d3d9.lib")
#pragma comment(lib, "d3dx9.lib")
#pragma comment(lib, "dwmapi.lib")

#define BRNlib_D3D9
#include "..\[BRN] Lib\[BRN]Lib.h"
//#pragma comment(lib, "..\\OutPut\\[BRN] Lib - D3D9.lib")
using namespace BRNlib;
using namespace BRNlib::D3D::Core;
using namespace BRNlib::D3D::GUI;
using namespace BRNlib::Tools;

IDirect3D9 *g_pD3D = NULL;
IDirect3DDevice9 *p_Device = NULL;
MARGINS g_mgDWMMargins = {-1, -1, -1, -1};